og/math/doubleToTwoFloats
Source: doubleToTwoFloats.ts:7
Splits 64-bit values into two 32-bit floats, high and low, for the GPU. No dependencies, so the workers import it without the math classes.
Instance Methods
doubleToTwoFloats2(
value: number,
highLowArr: NumberArray2 | Float32Array,
): NumberArray2 | Float32Array
Separate 64 bit value to two 32-bit float values.
Parameters
value(number) — Double type value.highLowArr(NumberArray2 | Float32Array) — Reference output array.
Returns
NumberArray2 | Float32Array— Encoded array. (exactly 2 entries)
doubleToTwoFloatsV2(value: number, highLowVec: Vec2): Vec2
Separate 64 bit value to two 32-bit float values.
Parameters
value(number) — Double type value.highLowVec(Vec2) — Reference out vector object.
Returns
Vec2— Encoded array. (exactly 2 entries)
doubleToTwoFloatsV3(v: XYZ, high: XYZ, low: XYZ)
Splits a 64-bit 3d vector into two vectors with 32-bit float components.
Parameters
v(XYZ) — Double type value.high(XYZ) — Out vector high values.low(XYZ) — Out vector low values.
doubleToTwoFloat32Array(
v: XYZ,
high: Float32Array | NumberArray3,
low: Float32Array | NumberArray3,
)
Splits a 64-bit 3d vector into two arrays with 32-bit float components.
Parameters
v(XYZ) — Double type value.high(Float32Array | NumberArray3) — Out high values.low(Float32Array | NumberArray3) — Out low values.