control_SimpleTouchNavigation.ts
import {Control} from "./Control";
import type {IControlParams} from "./Control";
import type {IMouseState, ITouchState} from "../renderer/RendererEvents";
import {Vec2} from "../math/Vec2";
import {Vec3} from "../math/Vec3";
import * as math from "../math";
import {Ray} from "../math/Ray";
import {Plane} from "../math/Plane";
interface ISimpleTouchNavigationParams extends IControlParams {
}
function activePointersString(activePointers: any) {
let text = "";
activePointers.forEach((pointer, id) => {
text += `ID ${id}: (${Math.round(pointer.clientX)}, ${Math.round(pointer.clientY)})\n`;
});
return text;
}
/**
* Simple keyboard camera navigation with W,S,A,D and shift keys to fly around the scene.
*/
export class SimpleTouchNavigation extends Control {
protected _grabbedPoint: Vec3 | undefined;
protected _grabbedScreenPoint: Vec2;
protected _eye0: Vec3;
constructor(options: ISimpleTouchNavigationParams = {}) {
super({
name: "SimpleTouchNavigation",
autoActivate: true, ...options
});
this._grabbedPoint = undefined;
this._grabbedScreenPoint = new Vec2();
this._eye0 = new Vec3();
}
override oninit() {
}
public override onactivate() {
super.onactivate();
let r = this.renderer!;
if (r.activeCamera.isOrthographic) {
r.getDepthMinDistanceAsync().then((dist) => {
r.activeCamera.focusDistance = dist;
});
}
r.events.on("touchstart", this.onTouchStart);
r.events.on("touchend", this.onTouchEnd);
r.events.on("touchcancel", this.onTouchCancel);
r.events.on("touchmove", this.onTouchMove);
r.events.on("draw", this.onDraw, this, -1000);
}
public override ondeactivate() {
super.ondeactivate();
let r = this.renderer!;
r.events.off("touchstart", this.onTouchStart);
r.events.off("touchend", this.onTouchEnd);
r.events.off("touchcancel", this.onTouchCancel);
r.events.off("touchmove", this.onTouchMove);
r.events.off("draw", this.onDraw);
}
protected onTouchStart = (e: ITouchState) => {
if (!this._active || !this.renderer) return;
if (e.sys!.pointers.length === 1) {
this._grabbedPoint = this.renderer.getCartesianFromPixel(e);
this._grabbedScreenPoint.set(e.nx, e.ny);
if (!this._grabbedPoint) {
let cam = this.renderer.activeCamera;
let p0 = new Vec3(),
p1 = new Vec3(1, 0, 0),
p2 = new Vec3(0, 0, 1);
let px = new Vec3();
if (new Ray(cam.eye, e.direction).hitPlaneRes(Plane.fromPoints(p0, p1, p2), px) === Ray.INSIDE) {
this._grabbedPoint = px;
}
}
if (this._grabbedPoint) {
this._eye0.copy(this.renderer.activeCamera.eye);
}
} else if (e.sys!.pointers.length === 2) {
}
}
protected onTouchEnd = (e: ITouchState) => {
console.log("onTouchEnd", activePointersString(e.sys!.activePointers));
}
protected onTouchCancel = (e: ITouchState) => {
console.log("onTouchCancel", activePointersString(e.sys!.activePointers));
}
protected onTouchMove = (e: ITouchState) => {
if (!this.renderer || !this._grabbedPoint) return;
let cam = this.renderer.activeCamera;
if (e.sys!.pointers.length === 1) {
if (cam.isOrthographic) {
let nx = e.nx - this._grabbedScreenPoint.x;
let ny = e.ny - this._grabbedScreenPoint.y;
let f = cam.frustum;
let dx = -(f.right - f.left) * nx,
dy = (f.top - f.bottom) * ny;
let cam_sy = cam.getUp().scale(dy),
cam_sx = cam.getRight().scale(dx);
cam.eye = this._eye0.add(cam_sx.add(cam_sy));
} else {
let camSlope = Math.abs(cam.getForward().dot(Vec3.UP));
let p0 = this._grabbedPoint, p1, p2;
if (camSlope > 0.7) {
p1 = Vec3.add(p0, Vec3.LEFT);
p2 = Vec3.add(p0, cam.getRight());
} else {
p1 = Vec3.add(p0, cam.getRight());
p2 = Vec3.add(p0, Vec3.UP);
}
let px = new Vec3();
if (new Ray(cam.eye, e.direction).hitPlaneRes(Plane.fromPoints(p0, p1, p2), px) === Ray.INSIDE) {
cam.eye = cam.eye.add(p0.sub(px));
}
}
cam.update();
}
}
protected onDraw() {
}
}